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How to set background in phaser 3.0
How to set background in phaser 3.0






how to set background in phaser 3.0
  1. How to set background in phaser 3.0 install#
  2. How to set background in phaser 3.0 update#
  3. How to set background in phaser 3.0 code#

How to set background in phaser 3.0 code#

Visual Studio Code also supports TypeScript, and did I mention that it's free? The syntax is extremely familar if you're coming from something like ActionScript, so while it has some flaws, it's a great choice.Īdded to that, Microsoft have also released Visual Studio Code, a free, cross-platform IDE, specifically geared towards ASP.NET and NodeJS. While you could write pure JS, much in the same way as you could eat your dinner by having someone throw it at your face from across the room, a more sensible approach is to using something like TypeScript, a Microsoft-developed superset of JavaScript that compiles down to pure JS. Phaser is created by Photon Storm, who've been working in HTML5 games for a long time, and along with others, have poured countless hours into creating the most starred JavaScript game framework on GitHub. HTML5 games have been on my bucket list for ages, but I've held off until it was more mature, there was better tooling support, and smarter people than me figured out all the stingers. With all my main writing tasks completed, I've been looking to expand my horizon a bit, and one project I've had my eye on for a while is Phaser, a desktop and mobile HTML5 game framework. Using Phaser with Visual Studio Code Jun 09 2015 Please note that the line is divided into 20 equal sections (not 19 as you’ve may have expected), and the ground tiles are placed on each section at the left end with the tile center located at that point (I hope this explains those numbers).Using Phaser with Visual Studio Code | Damian Connolly |

how to set background in phaser 3.0

We create a static group of the ground pieces. As you may guess, static objects don’t move (ground, walls, various obstacles), while dynamic ones do the job (Mario, ships, missiles). There two types of objects: static and dynamic. It will look something like this: ) Ī group in Phaser 3 is a way to create a bunch of the objects you want to control together. npm will ask you several questions about your project properties and then create a package.json file. We will use npm for building the project, so to start the project go to an empty folder and run npm init. I strongly recommend using nvm instead of installing node and npm manually it will save you a lot of time and nerves.

How to set background in phaser 3.0 update#

Please note that the versions in the frontend world update extremely fast, so you simply take the latest stable versions.

How to set background in phaser 3.0 install#

Thus we need to install node and npm.Īs I write this tutorial, I use node 10.13.0 and npm 6.4.1. However, as we want to use TypeScript, we have to set up the infrastructure to make the future development as fast as possible. If we were developing on JavaScript, we would be perfectly fine to start coding without all these preparation steps.

how to set background in phaser 3.0

As for me, I prefer developing pet projects in Emacs, therefore I have installed tide and followed the instructions to set it up. You can always use plain old Notepad if you wish, but I would suggest using something more helpful. Preparing the environment IDEĬhoose your development environment. It turned out that you need to do some boring stuff to make it all work, so I wrote this tutorial to help the other people like me get started faster. A while ago I wanted to have some fun and make a game in a browser I chose Phaser 3 as a framework (it looks quite popular these days) and TypeScript as a language (because I prefer static typing over dynamic). I’m a developer advocate and a backend developer, and my frontend development expertise is relatively weak.








How to set background in phaser 3.0